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MM-eSports

Current Status Concept / Business Plan
Amount Invested 0
Funding Required RM300,000 or less
Description MM-eSports is planned to be a Gaming Arena equipped with gaming PCs and Consoles.Gaming is one of the growing industry in the business at this time.eSports players and gamers earning thousands and millions by gaming.Therefore,MM-eSports would like to indulge in the eSports business.

MM-eSports :
-Gaming Tournament Organizer
-Cyber Cafe

Business Opportunity 1: There were 58 million of the so-called “eSports-enthusiasts” in 2012. In 2014 this number rose to 89 million. In 2017 145 million eSports-enthusiasts are expected worldwide.

2: 40% of all eSports-fans who are watching competitive eSports via IPTV or similar livestream services are not active players themselves. This is an indicator that eSports is developing into a so-called “spectator sport”.

3: 205 million viewers are watching eSports worldwide.

4: 13 million eSports-enthusiasts are participating in leagues and tournaments on amateur- or professional levels and are following championships or similar competitions on a regular basis.

5: 19 million eSports-enthusiasts are watching eSports, some of those are taking part in leagues and tournaments.

6: 56 million viewers are watching eSports on a regular basis.

7: 117 million viewers are watching eSports occasionally.

8: Estimates show that the eSports-market can increase its total revenue by 100%.

9: In 2012, eSports generated a revenue of $130 million. 2014, revenues increased to $194 million, in 2017 $465 million are expected in sales.

10: Considering the rapid development of eSports compared to traditional sports, annual sales within the next few years could exceed the magical mark of 1 billion USD.

11: There are 2.2 billion viewers who have a (high) interest in sports. At the same time, there are 2.1 billion gamers worldwide.

12: There are almost as many eSports-enthusiasts (89 million) as ice-hockey fans (94 million).

13: In 2017, 145 million eSports-enthusiasts are expected worldwide, which will soon rival viewers of American football (151 million).

14: In 2014, $2 were generated per eSports-fan. If compared to American football or ice-hockey (20 USD per fan). The sky is the limit!

15: eSports-enthusiasts in the US are a valuable target audience for large brands and digital media companies. Compared to the total population, eSports-enthusiasts and casual viewers have larger income, full-time jobs and consume more often. eSports-enthusiasts are more susceptible to subscribe to a Netflix or Spotify account. 29% have a budget of 100+ USD for their headset, 53% have a full-time job, 41% own an iPad and 30% have a larger income/are wealthy.

Revenue / Business Model -Registration Fees of participants (gaming tournaments)
-Audience tickets (gaming tournaments)

-Charge per hour (cyber cafe)

Management Team -Freelancer designers to design flyers,banners,posters,advertising designs
-Social Media Managers
-Tournament Organizing Team (gamers)
Company Background MM ESPORTS (JM0761677-M)

Company haven’t organize any tournament yet due to financial problems.

Owner is an author of http://gamermalaya.my/en/

Funding Milestone RM 300,000

Equipments:
-20 Gaming PCs
-XBOX One and Playstaiton 4
-TVs/Screens
-Networking

Premises Renovation:
-Tables
-Sofas/Chairs
-AirConds
-Wiring
-etc

Others:
-Grand Advertising
-Social Media Advertising

% Equity Allocation Will be decided after a meeting with investors
Expected ROI -Investors will be receiving minimum of 10% dividend per annum from their capital investment.-MM-eSports will be giving free entry tickets for the investors to enjoy the esports tournaments.- Investing period for the investors are set at 3 years, after the period it is up to MM-eSports’ prerogative to continue the dividend payout or pay the full capital to the investors.
Risks and Mitigation Directly contact the owner for any enquiries on this.
Exit Strategies Sell all the available gaming PCs,consoles,sofas,tables,furnitures and others to the owners’ clients who owns and runs cyber cafes.
Company Name MM-eSports
Website/Facebook https://www.instagram.com/mukeshjoe17/
Business Address No.2,Jalan Hang Tuah 6/2,Taman Muhibbah,86000 Kluang,Johor
Contact Person Mukesh Maran

Onontrip – A Travel Itinerary Generating Website with Artificial Intelligence

Current Status Pre-Revenue
Amount Invested 100,000.00
Funding Required RM1,000,001 to RM2,000,000
Description Onontrip is a self-planning itinerary website, which will generate an itinerary automatically based on users interest and budget. The websites could help travellers to save time during trip planning and also avoid tonnes of time spent on researching on the point of interests of a particular destinations. Onontrip gives the best suggestions using our own-invented algorithm, which calculates the best attractions to visit, the amount of time to spend on each location, the best time to visit an attraction, budget to visit an attraction, best route to travel around, best transportation method to use, and also the best accommodation options. Onontrip also allows users to customize their trip using an easy approach user interface. In overall, we understand travellers need, and trip planning will never be easier than Onontrip.
Business Opportunity 1. Travelers nowadays often faced dilemma in choosing to go with a tour package or travel independently. ANS: We provide comparison of budget, places to visit, time spent etc. to a tour package vs a self-planned free and easy travel.2. People nowadays love to go with free & easy independent travel with evidence showing that more than 60% of travellers are travelling on their own. At such, travel itinerary planning becomes very vital before going on a trip. However, itinerary planning is very tedious and time consuming.
ANS: Our website will generate an itinerary automatically based on users’ interest while also allow users to customize their itinerary easily.3. Based on UNWTO data, year 2015 has recorded a total of 1.2billions tourist arrival internationally and recorded a total spending of over 1.3 trillion USD. It has grown 4% compared to year 2014. We target to focus on the 1% of tourist which are reluctant to plan an itinerary but keen to travel on their own.

4. More than 80% of the travellers are booking their hotels, flights tickets or even car renting through booking websites rather than travel agencies. Online booking websites for travel industry has now become a formidable force.

Revenue / Business Model Our source of revenue will be mainly relying on affiliate programs offered by various booking website. The website will recommend best deals for hotels and flights which suits the planned itinerary for travellers to choose from. This will encourage our users to book their flight tickets and hotel via our website.1. Hotels Affiliate Partnership with Booking.com / Agoda.com
These affiliate partners offers a commission sharing up to 60% for each hotel booking made.
Commission paid by hotels retailers to these website normally ranging from 10% to 30%. At such the commission received on our side will be ranging from 6% to 18% of the accommodation price.2. Airlines Affiliate Programs with Skyscanner.com / cheapflights.com
Commission up to 60% on each flight tickets booked.
Airlines normally shares a 10% commission to these booking website where our commission will be 6% of total flight ticket price.

3. Tour packages with local travel agencies or viator.com
Travel agencies or travel agent websites offers 5% of total package price as commission to their partners.

4. Car Rental Websites
Car Renting websites commission ranges from 25% to 35% of their total profit made from car, GPS and other tools rental.

5. Telco services
It is always convenient to have internet access while travelling. We will provide various source of telco services and offer to users. Users can collect their sim card with the mobile services they have purchased in airport counter.

6. Advertising Fees
We offers wide range of passive advertising for restaurant or attraction business owners. Those advertised restaurants or attractions will be featured to our top recommend list while planning a trip.

Just an insight, for example a couple planning to travel internationally for 4 days and 3 nights, the revenue breakdown will be as such:
Hotels: RM200 per night x 3 nights x 18% = RM108 (commission earned)
Flights: RM800 per person x 2 person x 6% = RM96 (commission earned)
Local Tours or Ticketing: RM300 per person x 2 person x 5% = RM30 (commission earned)

Assuming a minimum spending from travellers, the revenue our of this couple will be RM234 or RM 117 per traveller.

Assuming 60% of travellers are independent travellers, each year we will have:
1.2 billions x 60% = 720 millions independent travellers.

Assuming we target 1% of these independent travellers.
720 millions x 1% = 7.2 millions travellers market size.

Assuming 1% of our target audience made their booking through us.
7.2 million x 1% = 72,000 bookings made each year.

Based on our preliminary calculation, each travellers booking will generate RM117 revenue,
72,000 x RM 117 = RM 8.424 million revenue each year.

*All calculations showed are based on realistic assumptions where the website is in fully completed stage internationally.

Management Team Currently our team is formed by 2 website developers and our design team partner.
However, our proper management team should our company get funded shall consist of:1. Website developer team consist of 3 software engineers
2. Database management team consist of 2 experienced travel professionals.
3. Customers Relation and Feedback team
4. Website technical analyst team
5. Finance and Accounting team
6. Marketing and Advertising team
7. User Interface Designing team
Company Background Our company – On On World Network is formed and registered in August 2015. Up to date we have received total of RM100k funding. The company now owns 2 website domains –onontrip.com and ononplace.com and a rented server based in US. Our website is fully functional but nonetheless we are still optimising it. We are currently working on our user interface design. We target to launch our beta version in mid year of 2016.
Our first target shall be on tourist interested in travelling to Malaysia, and will subsequently expand our services to target attractions in South-East Asia, Asia, Europe, North America, and lastly South America.
Funding Milestone 1st quarter – RM 300k
To boost attraction databases to 10,000 locations in South East Asia including Malaysia, Singapore, Thailand, Indonesia etc.
For advertising and boost monthly unique visitor count to 10k users per month.
To further enhanced algorithm to predict tourist interest based on their country of origin and characteristic.2nd quarter – RM 300k
To enhance customer relation and feedback system.
To boost attraction database to 30,000 locations and expand to Asia region including Hong Kong, Korea, Japan, Taiwan etc.
For advertising and boost monthly unique visitor count to 30k users per month.
To start developing mobile application.3rd quarter – RM 200k
To boost attraction database to 50,000 locations and expand to high tourist visit count countries such as Australia, London, Paris, Rome etc.
Boost monthly unique visitor count to 50k users per month.
Enhance attraction spots photograph.
Introduce point award system for bookings rebate.

4th quarter – RM 200k
Boost attraction database to 80,000 locations.
Boost monthly unique visitor count to 80k users per month.

% Equity Allocation 30%
Expected ROI 2 years
Risks and Mitigation Startups company in US and India has started to develop similar websites, and may be a huge competitor to us. However, our understanding in the needs of trip planning could help us stand out from the competition. We find that all the trip planning websites currently have overseen some very important factors.There may be some misleading information shown on our website where we may costs the confidence level of our users.
We have planned a corrective feedback system which would allow users to notify us the error easily and help us to rectify the problems as soon as possible.There is a risk where our website developers will steal our script and ideas.
We do sign several agreements with our staffs including Non-disclosure agreement, Non-competition agreement, and Work for Hire Agreement to prevent leaked of information and company’s intellectual property.
Exit Strategies Buying back shares by the company at desired value by the investors in 3 years.
Company Name On On World Network
Website/Facebook http://onontrip.com
Business Address 57 Jalan BU 6/13, Bandar Utama Damansara
Contact Person Lee Yan Sheng

The Box Office

Project Cost: RM 700,000

Amount Invested : nil

Amount Required : RM 700,000

Knowledge / Experience Required: strategy; finance

Proposed Investor’s Role: as mentor

Industry: others (Entertainment)

Project Stage: concept

EXECUTIVE SUMMARY:

Company History: Experience

2014 – Present (7 months) Event Manager Missing Link Resources, 2010 – 2013 (3 years) Advertising WAGO / Random Alphabets, Jan 2012 – Jun 2012 (5 months) Radio Announcer Media Prima 2010 – 2012 (2 years) Production Co-ordinator ASTRO

Product / Service Description:

An independent shoplot cinema where movie lovers can have the epic experience by watching selected movies which never been showed in local cinemas. Rather than watching them at home, to enjoy the movie at the cinema at its best comfort that Box Office provides according to the movie premiering and theme setting for the cinema to follow as the movies. As for the concept as a whole,the cinema has its 60’s – 70’s look , having the classic box office and elegant style kind of setting where everyone can experience watching with loved ones and friends instead of being at home. Cater to that, is the cafe downstairs would be one of a kind as the interior design would be local made art work placed around which can be sold to customers. In another words, art work in the cafe would change and the setting of the place is trendy and would make people make it viral with the epic concept of DIY furniture and props.

Business Opportunity:

Trend and a very strategic location (SS15, Subang Jaya) Targeted market would definitely be the young generation as they are into epic, cool, trendy places to go and doing what they love, bumming and watching movies. The setting and the whole idea of following themes of the movie would be rival with social media tools.

Revenue Model:

Allocated only limited seats of 50. RM 15 per ticket. 5 showtimes per day. RM 3750 daily income. Excluding F&B sales.

Management Team:

Running solo in management of Box Office, by hiring and F&B team of 4 and a partner to assist.

Current Status: Concept.

Funding Milestone:

Locking down location of 2 stories of a shop lot, renovation including furniture and designing of the two stories, technical installment. 3 months maximum allocated for 100% results.

Business Valuation: 5% of income made monthly

Expected Return On Investment: 3% interest upon RM700k investment

Investment Risk and Mitigation: As this is new in the market, this would interest many young people, for sees risk on selection of movies, depending on market targeted.

Contact Information

Devaraj Balakrishnan ( devaraj7@hotmail.com)
Company Name: The Box Office
Postal Address : D-9-09, Damansara Perdana Exclusive Condo Jalan PJU 8/1, 47820 Petaling Jaya
State : Petaling Jaya
Post Code : 47820
Country : Malaysia
Mobile: 0175557572

T.O.M. – A revolutionary online multiplayer card game seeking for RM1.5mil

Project Cost: ~RM1.5mil

Amount Invested : ~RM10k

Amount Required : ~RM1.5mil

Knowledge / Experience Required: other (Gaming)

Proposed Investor’s Role: full time, part-time

Industry: informatics / multimedia, others (Gaming)

Project Stage: start-up

EXECUTIVE SUMMARY:

Company History:

I have a background in the engineering field and a decade over of experience in software/application programming. This is my first attempt to develop a massive multiplayer online game, I’ve worked for several small individual teams developing other games beforehand. Basically the team and company that I plan to manage will be completely fresh.

Product / Service Description:

T.O.M. of Tome of Midas is a multiplayer card game catered to anyone in the world no matter the race, gender, or age. It will be made available in all possible languages. The game will be designed in a manner that it will encapsulate various forms of existing concepts plus new ones which are completely unique.

Business Opportunity:

To delve into the opportunity, one must understand the current available card games that are in the market, hence it is not the ideal place to write it in this column. In summary, the new features and functionality that my game will provide is definitely beyond what these games can offer at this point in time. As for the market size, there are literally hundreds of millions of players who are obsessed with puzzle/card related games. The amount of people who will be captured will only increase as time passes when people get more exposure.

Revenue Model:

The game is a FTP (free to play) however there are plenty of additional cosmetics, card packs, tournament tickets, etc. which will be the main revenue for the business.

Management Team:

At the moment, I’m the sole founder and manager of the team that comes along with my other artist and freelance programmer.

Current Status:

Currently the game is at its initial stage, in software term, it can be described as in the Alpha stage. Investment to date comes solely from online contributions and some small private contributors. It isn’t much and that is why we are seeking for investors who are truly interested in making this game a success with us. There is currently no revenue or profit as of yet.

Funding Milestone:

The funding can roughly be divided to several phases:

1. The initial sum will be used to procure the necessary components and hire related professionals. Besides then that, it will also be used to sustain all of our related expenses while developing the game.

2. More procurement will be done on equipment. Equipment such as servers and other related peripherals will be used during our closed beta testing and other debugging/security testing.

3. In this phase, it will enable us to advertise our game and expand out closed beta participants before moving up to the open beta phase.

4. The last phase would allow us to properly launch our game in the open beta phase and then to the final phase which is the launching of product itself.

Business Valuation: Negotiable

Expected Return On Investment:

200%~ or even more depending on the exposure of the game.

Investment Risk and Mitigation:

Basically the risk is extremely minimal as the investment figures are not overwhelmingly expensive. The servers needed to sustain the game is not very costly plus, the overhead cost associated with maintenance and other issues are very small as well. Even if the game does not reach the projected market size or audience, by time it will most definitely cover up the initial investment. There are no mitigating factors considered as of now as I’m confident that T.O.M. will be a success.

Exit Strategies: Negotiable

CONTACT INFORMATION

William Ong ( williamongwaiken@hotmail.com)
Company Name: Private / Chronicle Games
State : Selangor
Post Code : 43000
Country : Malaysia
Website : www.tomeofmidas.com
Mobile: 60172872376

 

Dynabeats Sound and Light seeking RM350K startup fund

Project Cost: RM500K

Amount Invested: RM50K

Amount Required: RM350K-450K

Knowledge / Experience Required: other (PRO-SOUND AND LIGHTING SYSTEM RENTAL)

Proposed Investor’s Role: as consultant

Industry:
engineering
Trade
Others (SOUND AND LIGHTING SYSTEM RENTAL & EVENT MANAGEMENT)

Project Stage: start-up

EXECUTIVE SUMMARY:

Company History:

Founded by Ardy Loh, having more than 10 years experience in this industries.

Product / Service Description:

Sound and lighting system rental & event management for government or private function.

Business Opportunity:

Every year the demand in these industries keep up growing. I’ve spend entire 2014 to get my own customer base. Now it the right time to start up a new company.

Revenue Model:

The investment provided will be used to buy the sound and light system, LED display panel, dancer costume and transportation. We will gain profit from renting the system out for government and private use.

Management Team:

The team will lead by me as director cum sound engineer. Assisted by a manager to handle crew and dancer operation. Around 10 manpower in total.

Current Status:

I’ve tested the market myself and it was promising. I’ve invested around rm50k in 2014 for gaining customer base. The profit all spend to rent sound and light system from other company because I don’t have my own. So I just earn enough to cover the expenses because renting system from others to try the market.

Funding Milestone:

1-sound system cost estimated = RM 200k
2-lighting system and accessories cost estimated = RM 120k
3-l.e.d display panel cost estimated = RM 130k
4-dancer costume and etc = RM 40k

Business Valuation:

20%-35% depends on amount invested.

Expected Return On Investment:

8-15% ROI/YEAR

Investment Risk and Mitigation:

The equipment maybe faulty but we are buying the new system. So there is warranty for the entire item. Our manpower have the knowledge to repair faulty item after warranty runs out….all we need is just buying spare parts.

Exit Strategies:

After the investor get back all his invested fund and profit. He can choose to let go of his equity. I’m willingly to buy all the equity he wants to let go. But I hope he keep his equity here as now the business in a very stable position.

CONTACT PERSON

ARDY LOH ( lohchoon@yahoo.com)
Company Name: DYNABEATS SOUND AND LIGHT
Postal Address: NO.7337, JALAN MAKMUR 4/1, TAMAN MAKMUR FASA 4
State: SUNGAI BESAR
Post Code: 45300
Country: Malaysia
Telephone: 0134581516
Mobile: 0166511656

Short stories publishing website

Project Cost: RM50K

Amount Invested : RM5K

Amount Required : RM45K

Knowledge / Experience Required:
finance
internationalisation

Proposed Investor’s Role:
as mentor

Industry:
informatics / multimedia
internet

Project Stage:
concept
seed

EXECUTIVE SUMMARY:

Company History: n/a

Product / Service Description:

The idea is to launch a website that focuses on publishing short stories for writers online, focusing on a wide genre (romance, fantasy, crime, horror, etc). Readers can read the e-books across multiple devices such as desktop, tablets and smartphones. What? You’re saying Malaysians don’t read? But we’re not focusing on Malaysia alone, right?

Business Opportunity:

As little as only 1-2% of authors get their books accepted by publishers. While it is true that editorial scrutiny is important to determine the quality of a story, it doesn’t mean that the other 98% of shunned writers produce crappy contents. There are many good and hungry authors out there looking to publish their works. Which is why some authors decided to self-publish. But self-publication is diffusive and lack focus, not to mention the amount of marketing needed to raise awareness of your book in your own website. The effort is at best, futile. And there’s Kindle Direct Publishing. But unlike Kindle Kindle that focuses on books, novels, novellas and short stories, the one that we proposes focuses only on short stories. It is a niche market targeting, simply because short stories are quicker to produce (rapid content generation) and can be finished by readers in maybe just one or two sittings (quick consumer satisfaction). Plus the website help authors design a nice cover for their titles as well as illustrations between the pages to help liven up the reader’s imagination. And much more. It’s not just a publishing platform but one that ensures optimized user experience (both readers and authors).

Here’s the thing: We want to make reading short stories fun, hippy and exciting, not the kind you’ll find in other websites that are spread across the internet. Yes, find a nice little niche where it has the potential to grow fast, buff it up real good, kick off some smart marketing and you’ll probably find customers knocking on your door.

Revenue Model:

Readers pay a small sum for each short stories they read. Writers get a generous royalty. We make what’s left in between. More importantly, it is about building a platform. Build the platform, make it an attraction and the money will come.

Management Team: n/a

Current Status: n/a

Funding Milestone: n/a

Business Valuation:

50% equity is negotiable. Anything more would be highly improbable.

Expected Return On Investment:

It’s a new area to move into so no pretty figures or nonsensical assumptions here. Besides, 3 out of 4 new start-ups fail in the first 3 years. That’s a fact. No sugar-coating here, ok. Firstly, we focus on building the platform.

Investment Risk and Mitigation:

Risk should it fail: Lose all the RM45K invested.
Reward if successful: A unique platform that attracts authors from all over the world to publish and readers to buy and read the contents.
Even bigger reward if it ever becomes super-successful: Become a small little thorn that pocks on Kindle and iBook.

Exit Strategies: One possible exit strategy is to sell the platform to other more established publishers in the future. Think Amazon?

CONTACT INFORMATION

Tony Choo ( tonychoohl@gmail.com)
Postal Address : Cheras, Kuala Lumpur
State : Kuala Lumpur
Post Code : 56100
Country : Malaysia

 

Large Nightclub in Ipoh City

Project Cost: RM4,000,000.00

Amount Invested : -NIL-

Amount Required : RM4,000,000.00

Knowledge / Experience Required:
general management
strategy
sale & marketing

Proposed Investor’s Role: as consultant

Industry:
restaurants / f&b
others (Entertainment)

Project Stage: seed
EXECUTIVE SUMMARY:

Company History:

The company is founded by Cheng Zian Loong and See Wei Quan from Ipoh. Both the founder have identified the need for a big and happening event spot to host big parties in Ipoh. Both the founders have been patronizing few nightclubs in Ipoh and have noticed that the services offered are too monotonous. The founders have further identified the wants and needs of people aged 18-35. The aim of the business is to create the very ultimate party for our target market and will develop the premise into the ultimate hangout spot for our target market. We will also feature exceptional service at a regular price.

Product / Service Description:

Warehouse entertainment will feature a whopping 33,600 sq ft premise, housing 1000 party people at a time. We will develop the place into the ultimate destination for students or working adults to let of some steam after a tiring/stressful day at work. Every now and then, we will feature guest artist appearances to boost up the reputation of the club. Currently, we will one of the only three large nightclubs in the city and we boast of the largest dance floor you can get in the city. We emphasize on attention on details and we are keen on providing exceptional details. As such, one of our services will include free shuttle service using golf buggy from parking spot to our premise.

Business Opportunity:

As of now, the problems faced by nightclubs in Ipoh is the limitation of space. Especially on high occupancy days, it is almost impossible to get a spot at either one of the large nightclubs in Ipoh. As a result, people often sought smaller nightclubs or bars to hangout. Often, people call off the idea due to smaller nightclub being less happening. We plan to house all the big parties in our premise where everyone can enjoy the company of the crowd.
Other than parties, we will also provide space for events such as product launching and private parties.

Revenue Model:

The business will depend upon admission fees, sale of food and beverages, and also event charges of events held in the premise as our main source of generating income.

Management Team:

Other than the two founders, the management team will also include a club adviser. The club adviser has more than 10 years of experience as adviser in various clubs around the city. The two founders have rich experience in sales and marketing as well as F&B services.

Current Status:

Currently we have identified the location and have engaged contractors to our development. We are humbly seeking a RM4mil investment to start off our project. Business is expected to commence on December 2014 if we could get the funding in time

Funding Milestone: n/a

Business Valuation: n/a

Expected Return On Investment:

We projected a 40% return of investment to investors by end of 2nd year, followed by a 25% return of investment every consecutive year until the sale of company.

Investment Risk and Mitigation: n/a

Exit Strategies: n/a

CONTACT INFORMATION

Cheng Zian Loong ( john.cheng.92@gmail.com)
Company Name: Warehouse Entertainment
Postal Address : No.7 Lebuh Raya Taman Tasek, Taman Tasek Baru, Ipoh
State : Perak
Post Code : 31400
Country : Malaysia
Telephone : -NIL-
Website : -NIL-
Mobile: 016-5427960

 

Jewel’s Jewels Music seeking RM3.9 mil

Project Cost: RM4 million

Amount Invested : RM100,000.00

Amount Required : RM3.9 million

Knowledge / Experience Required: finance

Proposed Investor’s Role: nil

Industry: internet

Project Stage: start-up

EXECUTIVE SUMMARY:

Company History:

Q – Hak Technologies Sdn Bhd was formed in 2007 by a father and son team and is planning to commence business in first half of 2014. I have been involved in several types of business, supplying goods and services over the last thirty five years and that includes transportation, warehousing and logistics, marketing of building materials and building products, marketing of services such as construction and advertising and most recently, educational programmes. All these while, I have been searching for a business where, instead of trading curses, I look for one that trades compliments everyday and now I have found one and this is the business. My business allows everyone to put their hearts, souls and passion into it because it deals with something that eventually produces something that everybody is looking for and that is, good music and fashion. Needless to say, if we are successful, everybody can share the rewards together.

Product / Service Description:

LADDER®, JEWEL®, CERIATONE®, KNAGGS GUITARS®, BUZZ FEITEN®, custom made handwired tube guitar amplifiers, themed jewellery, custom made, high-end guitars parts, components & accessories, guitar tuning, set ups and repairs, pianos and keyboards, drums, brass and woodwind instruments, light & sound system service providers. Dealers/agents for Knaggs Guitars (USA) and Ceriatone Amplification (Malaysia).

This business is extraordinary and it is a global business and we are looking at an annual revenue of US$6 million with a net profit of between 25 and 35 %.

A new development with Knaggs Guitars are the talks going on between us to design and build Knaggs boutique custom hand-made tube guitar amplifiers to be known as Knaggs Amplifier where most of the assembly shall be done here and finishing shall be done in Greensboro, Maryland, where Knaggs Guitars is located. This way the “Made in USA’ label can be applied on the products. This would be a very interesting venture as it provides synergy, combining Knaggs name and our expertise.

Business Opportunity:

Knaggs Guitar is the next big name in high-end custom guitars. This business is extraordinary, has great potential, and it is a global business and we are looking at an annual revenue of US$6 million with a net profits expected to be in the range of between 25 and 35 %. This is an opportunity not to be missed and the business can put Malaysia on the world map in this industry. Our tube guitar amplifiers can match the best in the world but will cost less than them. No one has ever come out with some of the products we plan top offer especially for guitar parts and accessories made of gold and silver.

Revenue Model:

Revenue projected is US$6 million annually and net profit is projected to be around 25% to 35 %. Knaggs Guitars USA, as dealers offers a margin of between 10&% and 15% depending on models. We also act as ‘dropshippers’ for Knaggs Guitars USA. Taking advantage of lower costs and skilled workforce, guitar parts, accessories and others will be made here and sold to the US, Europe and other parts of the world at no less then 40% gross profits. Even after adding this, the price offered can still be cheaper than if the products are made in the US or supplied by our US competitors.

Management Team: Me and four others.

Current Status: Start up, already spent RM100,000.00 over a period of 5 years.

Funding Milestone: Funds are mainly to be used as working capital, to cover rental, renovations, purchasing of assets, stocks, website, etc. Business will be self-financing after that.

Business Valuation: 30% or RM1 million) – this includes goodwill and other aspects of the business.

Expected Return On Investment: Minimum 10%.

Investment Risk and Mitigation:

Almost negligible – all stocks can be sold, guitar parts and accessories old stock and raw materials can be fully recycled as they are made of silver and gold. As our main products, i.e. guitars and amplifiers are all custom ordered, all stocks for guitars and amplifiers produced upon confirmed orders only. Customers pre-pay in full before delivery.

Exit Strategies:

Anytime after completion of one financial year – take back the 30% invested plus interest and the equity holding net profits at the time of leaving. (Profits are calculated annually at the end of the accounting period).

CONTACT INFORMATION

Hussaini Abdul Karim ( hak5520072007@gmail.com)

Company Name: Q -HAK Technologies Sdn Bhd
Postal Address : No. 5 Jalan Ferum Empat 7/31D, Seksyen 7
State : Shah Alam
Post Code : 40000
Country : Malaysia
Website : still under construction
Mobile: 0123140510

 

Sports Entertainment Project (First to exist in SEA Region) seeking RM25 mil

Project Cost: RM 25 Million ( + ) & ( – )

Amount Invested : n/a

Amount Required : RM 25 Million

Knowledge / Experience Required: internationalisation

Proposed Investor’s Role: others (Sit Back & Enjoy The Ride)

Industry: tourism / hospitality; others (Entertainment)

Project Stage: concept; start-up
EXECUTIVE SUMMARY:

Company History:

-Founder is certified by the Australia Stunt Association in 2009 as a Stunt Coordinator,Stunt Performer,Daredevil,Stuntman,Safety Officer & Physic Theorist.
-Possess a 5 year experience in Film Industry and Live Performance Show both International and Local.

Product / Service Description:

First Asia Sports Entertainment company that delivers the biggest and best, mind blowing cross platform entertainment for daredevils and risk taking wannabes in the spirit of fun, friendship and camaraderie.

Business Opportunity:

-Unrecognized Sport yet to be existed in SEA where else in Western and Europe has been running over many years successfully.
Market Size for an entertainment like this? Undeniably Huge

Revenue Model:

-Ticketing Sales
Pessimistic est: RM 6 Million
Optimistic est: RM 21 Million

-Advertising & Commercials
Pessimistic est: RM 2 Million
Optimistic est: RM 5 Million

-Merchandise
Pessimistic est: RM 600,000
Optimistic est: RM 1.2 Million

-Sponsorship
Pessimistic est: RM 1 Million
Optimistic est: RM 3 Million

-Film Production
Pessimistic est: RM 2 Million
Optimistic est : RM 6 Million

-Skilled Talents Contracts
Pessimistic est : RM 1 Million
Optimistic est : RM 3 Million

Pessimistic Revenue : RM 12.6 Million
Optimistic Revenue : RM 39.2 Million

Management Team: Makx – Team Division Director
William – Stunt & Safety Director
Mark Andrews – Logistics Management
Lucas Patrick – Financial Management

Other Roles are at Investor’s Interest

Current Status: Selling The Idea/Concept

Funding Milestone:

-Varies on several factors
-Varies on Several Factors
-If Investor posseses an available land for the development Indoor and Outdoor facility

Business Valuation: Non disclose

Expected Return On Investment:

Pessimistic Revenue : RM 12.6 Million 20% Rate of Return
Optimistic Revenue : RM 39.2 Million 50% Rate of Return

Investment Risk and Mitigation:

Western/European Entertainment Entity intends to buy over.

Exit Strategies: The investor is free to pull out anytime after Investment is fully repaid or satisfied upon agreement.

CONTACT PERSON

Makx ( makxtan@gmail.com)
State : Wilayah Persekutuan
Post Code : 50480
Country : Malaysia
Mobile: +60122904013

 


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