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Asynchronous Multiplayer Mobile Game seeking RM290K development fund

Project Cost: RM300000

Amount Invested : RM50000

Amount Required : RM290000

Knowledge / Experience Required:
strategy
sale & marketing
internationalisation

Proposed Investor’s Role:
as mentor
as consultant

Industry:
informatics / multimedia
internet

Project Stage:
seed
start-up

EXECUTIVE SUMMARY:

Company History:

We are active in website making for 5 years with projects costing up to RM10+k per project. However, we are passionate developer that wishes to achieve more, hence the initiation of this project.

Product / Service Description:

The asynchronous multiplayer cross platform multiplayer game, is basically a turn based game, which is widely played already among the asian country, and also Western countries, a lot of us are actually waiting for the introduction of this game as multiplayer online! We would like to assure you that we know what we need to bring this project alive as we have already digged in deep to understand how games like draw something can sustain without fail such a big user pool, by using NoSQL DATABASE with cloud computing. As we can already see, most mobile games are actually making millions a month itself, without much maintenance.

Business Opportunity:

This game is inspired by draw something, which hit big, though it has slowed down much more now. For this game, it is definitely first of its kind even in asynchronous multiplayer game field. Most asynchronous game is actually based on western game idea, while ours here is an asian one, which will take on the market unexpectedly. For game like draw something, it is easy to play, so able to attract huge amount of player,yet its game model lack control, skills, and even hard to draw to play it, same is the newer game of dice with buddies,which lack of control by players and also more on luck, even so, these games are basically generating a whooping RM50000 per day with a cost of around RM1k for hosting. By introducing this game, we would expect it to hit local malaysian market at top1 chart for both android and appstore within the first week itself without much advertisment needed. This can be easily achieved by the facebook users inviting their friends to play it, as we mentioned before, a lot of people actually waiting for this game to be launched.

Revenue Model:

The game will be basically a free on with in game ads which will generate around RM10k per day minimum within first week of launch. And also a ads free version costing usd2.99. Of course with the game to be a hit, the income will be 10-100 times more of the amount. Also there are in app purchases for users to join the tournament and also buying avatars and so on, costing usd0.99 minimum.

Management Team:

We are linking up with a major award winning mobile apps developer to build this game and they have quoted us for the project.

Current Status:

RM50000 initial investment made by company and also some close friends investments. We are raising funds and seeking investor to give this project the green light.

Funding Milestone:

Fund is fully utilised to pay the developer, and sorry to say, we are not using any local developer as they really do not show any promises to be able to deliver the project. Also part of the funds will be utilised to meet the future scalability of the project.

Business Valuation:

A maximum of 50% as this project will go on regardless how the funding goes as we are confident that it will be a hit.

Expected Return On Investment:

A minimum of 100-200%. Up to 10-200 times according to the datas of dice with buddies or draw something.

Investment Risk and Mitigation:

The game will be delivered garanteed, quality will be refined as we progresses as well. The risks are that the game will be a hit only locally, however it would be small chance,once you know the idea you will know it will be a hit.

Exit Strategies:

Of course like draw something, after locked in all the user base, sell big for millions to bigger company, or continue enjoying the stream of income for at least 2-3 years or more.

CONTACT INFORMATION

Cheong Mun Pong ( Munpong@hotmail.com)
Company Name: MP studio
PoStal Address : B13-9, Seaview Tower
State : Penang
Post Code : 12100
Country : Malaysia
Telephone : 0129787092

 

Revolutionary multiplayer global online Card Game seeking for investors and funding

Project Cost: RM1+ million

Amount Invested : RM 15k+

Amount Required : RM1 million

Knowledge / Experience Required:
strategy
finance
sale & marketing
internationalisation
other (Gaming Industry)

Proposed Investor’s Role:
as consultant
others (Passive or Dormant)

Industry:
informatics / multimedia
internet
others (Gaming)

Project Stage:
concept

EXECUTIVE SUMMARY:

Company History:

I have an Engineering background and possess experience with software programming for more than 10+ years. There are various gaming related software pieces that I’ve done over the same period of time.

Product / Service Description:

Tome of Midas or T.O.M. for short is a revolutionary online multiplayer card game which is aimed at a global audience. It is a game designed, conceptualized and made to cater to all ages and gender group.

Business Opportunity:

The various mechanics, functionality, and features which are available in T.O.M. is different than any conventional card games which are currently in the market. The gaming market has been growing at a linear rate every single year. It is estimated that in 2012, 93 billion USD was spent by consumers in both physical and software gaming related products.

Based on the current statistics of people who play games around the world, there are around 34% of those who plays puzzle and related card games. So now, since there are about 2.4 billion household (source : http://www.internetworldstats.com/stats.htm) users who has access to the internet where 50%+ of them plays or has play games in their lifetime, that gives us a 1.2 billion households. With that number at hand, 34% of it yields 408 million. Now, further downplay the size of users who actually plays games and pays for it or actually has a working system to support it, 10% is a fair estimation, so that further provides us with a number of 40 million households. Then, we’ll need to further divide the possible customers that we’ll be catching their attention, give it another 10% and that leaves us with a potential 4 million household.

In short, the potential of clients that the game can reach out is at millions of users.

Revenue Model:

To understand how my game can earn a profit, since it is a free-to-play (a ftp game always catches the largest share of people in the market) card game, I’ve developed a ‘store’ area where players can use their real money to purchase additional cards, avatar (hero) cosmetics, other related social and game products. The prices of the offered products can be flexibly adjusted when needed. Do note that even if an account spends a mere $10.00 USD in their lifetime while playing the game, since there are hundreds of thousands or millions of players, the net profit after all deduction is still at the range of millions USD.

Management Team:

Currently I’m the sole person involved and coordinating the design and development of the game with some help provided from close friends and relatives.

Current Status:

Most of the investment made in my product up to the current point comes solely from my own savings. There is yet to have any realized revenue or profit since it is still in its development stage.

Funding Milestone:

1. First Stage (6 to 10 months) (40%)
– Procurement of equipments and human resources
– Further development in the game engine and other related mechanics
– Conversion of the game to full 3D capable
– Further development on the Server
– Graphics and sounds
– Development of Database and other required systems
– Game testing

2. Second Stage (2 months) (25%)
– Development of all the necessary software and systems to fully functional
– System integrity check, integration, and stability
– Graphics and sounds
– Game testing

3. Third Stage (Vary) (10%)
– Release of close beta, necessary servers, database and all other related equipments must be further procured
– Game testing at a larger scale
– Fixation of bugs, exploits, errors, and other related complications

4. Fourth Stage (Vary) (10%)
– Release of the game in open beta, necessary equipments are further procured
– Game testing at an even larger scale
– Fixation of bugs, exploits, errors, and other related complications
– Marketing, sales, advertising, and etc.

5. Final Stage (15%)
– Game release
– Marketing, sales, advertising, and etc.

Business Valuation: To be negotiable

Expected Return On Investment: More than 300% (both long and short term combined)

Investment Risk and Mitigation:

There are very little risk involved as there are only 2 large global competitors currently in the market. And since it is an online game, the global reach for customers or potential clients at any time of the day is extremely flexible.

Exit Strategies: To be negotiable

CONTACT INFORMATION

William Ong ( williamongken@hotmail.com)

Company Name: TY Global Sdn. Bhd. / Chronicle Games
Postal Address : –
State : Selangor
Post Code : 43000
Country : Malaysia
Telephone : –
Website : –
Mobile: 0172872376

 

Sosmag.co Magazine & Publisher seeking RM150K – RM200K

Project Cost: RM150k-200k

Amount Invested : RM10000

Amount Required : RM150K – RM200K

Knowledge / Experience Required: sale & marketing

Proposed Investor’s Role:
part-time
as mentor
as consultant

Industry: informatics / multimedia

Project Stage: start-up

EXECUTIVE SUMMARY:

Company History:
5 years experience in exhibition field.

Product / Service Description:
Advertiser want to advertise on magazine is a high cost for those sme company .But we have new ideas for all advertise to advertise with the low cost and can get the exposure for they brand. We planning to put up billboard let more peoples to know our magazines.

Business Opportunity:
Any SME company also effort to advertise on our magazine with the outstanding design and eye catching artwork.

Revenue Model:
important is Sales . Need find more advertiser to advertise on our magazine . and we do is based on monthly issue , so every month have regular advertiser . Maybe a year after we can organize our own expo to invite advertiser to participate , So this is another way to earn more money .

Management Team:
We Have 1 design director ,have few years experience an graduated in California. 2 Sales & Marketing

Current Status:
We based at Puchong kinrara ,we have run exhibition for a years , the profit s +- 100,000.00

Funding Milestone:
To hire more sale staff, put billboard ,

Business Valuation:
Rm 40,000 for 10% share .

Expected Return On Investment:
approximately 20%

Investment Risk and Mitigation:
if not enough advertiser, still need publishing the magazine .maybe the quantity will be reduce to cut down cost.

Exit Strategies:
once first magazine stable . we can create more variety magazine , maybe 5 years time we can have our own building and printing factory .
become big player in the market.

CONTACT INFORMATION

Kelly ( kelly@sosmag.co)
Company Name: LOL PRODUCTIONS SDN BHD
Postal Address : BLOCK D-1-45,KOMPLEKS SURIA KINRARA ,PERSIARAN KNRARA, SEKSYEN 3 ,
State : SELANGOR
Post Code : 47100
Country : MALAYSIA
Telephone : +603 8082 3328
Website : ww.sosmag.co
Mobile: +016 5955561

 

Let Me Out: A Chrono Mission Game

Project Cost: RM 800k to 1 Million

Amount Invested : RM 2000

Amount Required : do not foresee add. needs

Knowledge / Experience Required: general management

Proposed Investor’s Role: as mentor

Industry: tourism / hospitality

Project Stage: concept, seed

EXECUTIVE SUMMARY:

Company History:

The 3 of us are cousins and are experience in the lines of finance, accounts and human resource management with a combined experience of over 10 years working for large MNC/GLCs. We have been planning this idea for about 6 months now and we have now run into an issue of securing capital funding

Product / Service Description:

Real-live Escape Games originated from Japan and is a unique and interactive live puzzle event where teams of individuals solve mysteries and clues within a time limit. This game requires the players to escape from a place filled with puzzles. The objective of the game is to find and solve the mystery in order to escape within the time allotted. Players are encouraged to work in teams to crack the puzzles more efficiently and the Game Master directs gameplay to add a touch of drama into the story.
The uniqueness of the game is that the players are actually physically inside the story. When someone read books, one can only imagine. When someone plays online, the player can be drawn in, but is not physically involved in the story. Through this medium, players can enjoy it both physically and realistically and enjoyed the intrigue and drama of a race against time.

Business Opportunity:

Currently there are only 2 competitors in the Malaysian market a) Mission-Q (located in SS15, Subang) and B) Escape Room located at the e-Curve, Mutiara damansara. As the craze/fad is booming in this country, we have analyze the business and can summ up the issue that these 2 companies are facing in several phrases:

1) Too Academic
– Over reliance on puzzles to entertain the players

2) Unimaginative/Poor Story telling
– story line is weak meaning every situation is identical

3) Inflexible
– Current business set-up is unable to change with the demographic needs

4) Limited Demographic
– Again by over relying on the above points the target market is limited to those ages 16-40 with an understanding of logical puzzle games

Solution:
1) introduce a common Antagonist to intimidate players
2) Rooms are design to connect/interlinked allowing for adaptation
3) puzzles to be more physical than mentally challenging allowing for younger players to enjoy
4) lots more strategy… just not enough space to write

Revenue Model:

The project/idea is currently a craze in Asia and the USA and has just stated to boom in Malaysia in the past 6 months. We intend to capitalize on this fad and run the business from a combination of 2 different business models
1) Theme Park
– In which customers are removed from the current reality and placed into a created reality
2) Movie Cinema
– In which we would intend to maximize number of customers in the shortest amount of time and then to constantly change up the set-up of the rooms to encourage return customers

Management Team:

Currently there are three of us in this

1)Julian Cheong Vee Hoo (29 yrs)
– ACCA student
– over 3 years working as accounts executive for companies like Sime Darby, Genting Bhd, See Hoy Chan Bhd
– Will oversee overall operations

2) Jason Tan Hon Yuan (27yrs)
-CPA Grad. Bac. of Banking and Finance, Monash University
– Over 4 years working as a Senior Finance Executive for IOI Plantations
– Will Oversee the finance and Accounts

3) Samantha Tan Wan Ting (25 yrs)
– Bac. of business and commerce (management), Monash University
– over 3 yrs experience in HR hiring and admin. with JObStreet and Monash University, Malaysia
-will oversee HR and Gen. Admin

We are still looking for a possible fourth person particularly some with experience in graphic design/IT background

Current Status:

We have full plans for the 20 different rooms/situation and have identified the possible location of the project. we have invested time and effort in searching puzzles and storylines that resonates with the general public. we require the capital to be able to start the project.

Funding Milestone:

We require the RM 800k to 1 Million almost immediately as the break down for the funds are as such:

Location has to be a shopping mall (Mid valley or Sunway Pyramid) approx. min. 6000 sf
thus:

Rental (3 months) = RM 300k
Renovation = RM 300k
General Assets = RM 100k
Room Props = RM 100k
Total = RM 800k

the extra RM 200k is for security just in case of poor immediate cash flow

Business Valuation:

We have decided that we are willing to go as much allowing approx. 40% of the business to the investor. we have no fixed amount, is just that we see this as a major opportunity to be taken advantage of and we are trying our best to bring this project to live.

Expected Return On Investment:

Our expected ROI for an Investment of RM 1 Million is approx. 1 year. Further breakdown on calculations can be obtained from us

Investment Risk and Mitigation:

There is a limited time frame to get this project off the ground. but as our analysis of the current response to competing companies are to reflect current market trends, Risks will be low as long as we are able to bring fresh new ideas to the Project

Exit Strategies:

As we have a high startup capital but relative short projected ROI, The investor is free to pull out as soon as the Investment is fully repaid OR is free to remain a Partner in our venture as we try to expand the idea to oversea markets such as Singapore, Thailand, Indonesia, etc.

CONTACT INFORMATION

Julian Cheong Vee Hoo ( julian_cheong@hotmail.com)
Company Name: n/a
Postal Address : 102, Jalan Sungai Chua 3, Taman Sungai Chua, Kajang
State : Selangor
Post Code : 43000
Country : Malaysia
Telephone : 010-2258763
Website : n/a
Mobile: 010-2258763

 

New Youth Gym in Kota Kemuning, Shah Alam Seeking RM100K

Project Cost: RM100,000

Amount Invested : RM100

Amount Required : RM99,900

Knowledge / Experience Required: finance

Proposed Investor’s Role: as consultant

Industry: financial services

Project Stage: start-up

EXECUTIVE SUMMARY:

Company History:
Experience in health and fitness industry for 6 months. Believe to have a strategic place to open a gym and gain more income.

Product / Service Description:
Opening a gym in central of a small town which consist of two small colleges, housing areas and shop lots which believe to be an attraction for people to come to the gym.

Business Opportunity:
Believe Kota Kemuning area people are up to fitness but couldn’t afford to pay the gym fees exceeding MYR100. I’m proposing a daily, weekly and monthly fees for gym members so they can afford and believe to increase more membership.

Revenue Model:
Selling daily, weekly and monthly membership to people and students. Not only membership but also refreshment in the gym and gym clothing product and protein bars for people who needed extra supplementation.

Management Team: None

Current Status:
Haven’t yet started due to lack of find to start operate the business. Very optimistic that this business can be a success.

Funding Milestone:
Funding on gym Equipments according to members needs and make over the premises to make it a friendly environment for members to enjoy.

Business Valuation:
MYR100,000. I allocate that fund according to cost of the Equipments costing around MYR50-70k. Not just that a small renovation on the premises for front desk to be around costing MYR3000 and sound system and computer and electric appliances around MYR5000. The rest of the funds is for security paying the rent and covers to pay back loans.

Expected Return On Investment:
Return on investment can be around MYR3000 per month or more.

Investment Risk and Mitigation:
The only risk is that if there’s another budget gym to be open around the area.

Exit Strategies:
There’s a couple of restaurant allocate in front and the back of the gym which is a hot spot for people to come and workout and to eat. To believe is a strategic place to open up and gain revenues. Opportunity for investors to get a high payback then what they are expected.

CONTACT INFORMATION

Omar Hafiz Bin Mohd Shariffudin ( iz_omari8@hotmail.com)
Company Name: Iron House Fitness
Postal Address : No36 Jalan Sungai Ramal 32/54 Bukit Rimau
State : Selangor
Post Code : 40460
Country : Malaysia
Mobile: +60122715969

 

Electronic Darts

Project Cost: RM200,000 – RM250,000

Amount Invested : 0

Amount Required : RM200K – RM250K

Knowledge / Experience Required: general management

Proposed Investor’s Role:
part-time
others (Sleeping partner)

Industry:
informatics / multimedia
consumer goods

Project Stage: concept

Information Memorandum:

1. EXECUTIVE SUMMARY

1.1 The Opportunity
Nowadays people find playing darts are more interesting than old days, It is all because in year 2009 Japan had successfully invented a brand new soft darts machine. In year 2011 Malaysia started to bring the very first soft darts machine carry out with a bar concept, since then, there are more and more peoples started to enjoy playing soft darts in stead of the old school darts (steel darts), the best part is even for ladies are irresistible from this soft darts machine. This is all because of the new soft darts machine are now fully automated with scoring system, interactive sound & animation with light effect, theme exchanging, data capturing and also come with an international online challenge system.

Thus,We at ZERO – 1 Darts would like to get rid of darts bar, bistro, pub, cafe or franchise way of doing business and I think having the same idea of doing business opportunity of increasing sales will be slim as too many competitor, more and more if franchising the business investment could be a lot and also very risky as it take long period to raise ROI. So, we had decided to bring in this ultimate soft darts machine with a whole new concept first to Malaysia and ZERO – 1 Darts can fulfil customer not only with the darts machine also offering variety of soft dart products to attract different market of target customers.

1.2 The Description of The Business
ZERO – 1 Darts concept is totally different with the concepts now doing in most darts bar, pub, bistro or cafe. We are operating with a whole new one-stop concept. customer are welcome to play or practice darts or even buy darts and darts accessories in our shop but we are not serving any alcoholic drink, no Irritability music and no smoky environment, this is because we would like customer to play or practice or buy products in a more comfortable scenes. Our products is consisting of 4 categories: darts machine (for play only) soft darts, darts accessories and general merchandise. The selling price of our products will be set with a reasonable price.

1.3 Competitive Advantage
Our shops provide one-stop experience for customer as our shop contain variety of products. Besides, we provide clear instructions to operate the soft darts machines and customer service is available once customer having any enquirers. We also having regular machine maintenance to guarantee our soft dart machines are in good condition. Moreover, we have created a first mover advantage in the industry as we are the first in Malaysia to offer the “REAL”one-stop experience for soft dart and related products in Sunway Pyramid Shopping mall and for sure shopping mall will bring us a phenomenal exposure.

1.4 The Target Market
Our target market is steel & soft dart customers, the nearby residents, secondary school & college students, shoppers and peoples who pass by the shopping mall. For example people who work in a big companies such as Sunway Group. Besides, we are also targeting youth and also Muslim customers, as for Muslim, they are fully forbidden to play or practice as all soft darts machine are set-up in non-halal environment and public always think darting is an adult activity that always can only be seen in bar, pub, bistro or cafe for a result youth are also being restricted, hence we are taking this opportunity to cultivate public darting can be in a good & healthy positioning.

1.5 The Management Team
ZERO – 1 Darts is formed by two members; Investor will be appointed as Managing Director to overlook the daily operation and we will appoint an Part Time Accountant to manage the company financial cash flow. Next, I will be appointed as Operation Manager to establish the core business strategy, control daily operation, supervise the security of the shop and also will be appointed as Sales and Marketing Manager to maintain customer services and responsible for sales and marketing. All board members in ZERO – 1 Darts have sufficient experience and skills in their field.

1.6 Brief Summary of The Financial Projections

Table 1.1: Summary of the Financial Projections in 3 Years

Year Sales (MYR) Profit (MYR)
2013 (June) 216, 000. 00 (134, 000. 00)
2014 561, 600. 00 67, 600. 00
2015 673, 920. 00 193, 920. 00
2016 (June) 370, 656. 00 70, 656. 00

We assume the business of ZERO – 1 Darts is making losses in the first year. The sales revenue are projected to growth 30% in second year and further 20% increase in the third year in contrast to the second year, and maintain a 10% steady growth of sales revenue for the future up coming years. ZERO – 1 Darts will continue grow in the first three years.

1.7 Description of What The Business Needs
Investor will have to contribute MYR200, 000. 00 – MYR250, 000. 00 as start-up capital in ZERO – 1 Darts and I will have a MYR30, 000. 00 of alternative liquidity equity capital from the contribution by Investor, so the total start-up capital will be from MYR200, 000. 00 – MYR250, 000. 00

1.8 Exit Strategy for Investors
For any investors who invest in our business, partnership agreement will be signed and it will become a reference for dissolve the business. Partners also can sell their share to other partner or on the other hand, they can buy their shares to other partner. Besides, ZERO – 1 Darts will also liquidate the business by sell out our business once we suffering from losses and unable to obtain break-even sales.

Contact Information

Sonny ( silverxenos@gmail.com)

Company Name: n/a
Postal Address :
State : Shah Alam
Post Code : 40400
Country : Malaysia

Flight Simulations Service

Project Cost: RM 1,000,000.00

Amount Invested : RM 0.00

Amount Required : RM 1,000,000.00

Knowledge / Experience Required:
strategy
finance
sale & marketing

Proposed Investor’s Role:
full time
part-time
as mentor
as consultant

Industry:
tourism / hospitality
trade
industry products

Project Stage:
concept
pre-IPO
seed
start-up

Information Memorandum:

SH Flight Simulations (SHFS) has interest to opened the flight simulator centre in Space U8 Shopping Centre in Bukit Jelutong, Shah Alam which would caters for enthusiasts, public and also professional users. The purpose of this new venture is designed for people for those who want to feels a ‘real’ flying of an actual aircraft. The simulators are perfect thus avoiding any problems that are might occurred in real life. The cost of actual flying on reality costs around more than RM 500 for 20 minutes and RM 1,500 for one hour on airlines flight simulator. SH Flight Simulations (SHFS) offers a public with a low cost flying flight simulator at affordable prices ranging from RM 100 for 30 minutes and RM 200 for one hour depending on equipment that SHFS will be using later.

This project requires RM 1,000,000.00 which will be use to purchase / lease the equipment from respective vendors and also for advance operational expenses for 12 months.

Muhammad Shahir Sayyid Bin Damanhuri ( shahir13@tm.net.my)

Contact Information

Muhammad Shahir Sayyid Bin Damanhuri
Postal Address : 53 Jalan Ubin U8/19A
Bukit Jelutong Seksyen U8
State : Selangor
Post Code : 40150
Country : Malaysia

Soft darts machine training & competition platform

Project Cost: 600,000.00

Amount Invested : 0

Amount Required : RM600K

Knowledge / Experience Required:
finance
sale & marketing

Proposed Investor’s Role:
full time
part-time

Industry:
informatics / multimedia
internet
restaurants / f&b
electronics
consumer goods
financial services

Project Stage:
concept
start-up

Information Memorandum:

INTRODUCTION OF SOFT DARTS MACHINE

Soft darts machine was invented in Japan since year 2000, introduced to Malaysia in 2011. Ever since this machine introduced in Malaysia, It eventually attracted many people to start playing, especially girl player. This is because the machine itself is no longer like the old school dart board so boring, need to count your own score and must play in pub or bar.

INTERESTING ABOUT SOFT DARTS MACHINE

The machine attracted more player than the old school darts board, it is because the machine come with auto scoring and an interactive monitor that allow player to change their own theme, read ranking, view interactive animation when you did some special skill. Other than that the machine also come with a LED board and good sound effect to attract player attention. Last but not least, the machine is coming with a 4 card slots to insert a total of 8 cards maximum for player to up rank, challenge, collecting theme and also tournament purpose.

BUSINESS ANALYSIS

Currently soft darts machine in the market is the hottest sport for nightlife business, pioneer was I-Darts, following by Bulls Eye Cafe & Bistro, Afterhour, Napoli Pub & Bistro, The Barrel Kitchen, Our Locus, 66SIX and many more. Due to this, there are many players from these place has trained themselves to be a great darters and some of the bistro or bar organized competition for every week or even a large tournament to send them to oversea for international competition, with this darts machine all the mentioned bar & bistro their business are increasing rapidly and some even can earn 40-50k from 1 machine in just a month.

As I noticed these place can only give them to play at night and there is no real training or competition platform for them to move on. Again soft darts in not only shortlisted for adult, in Hong Kong the biggest darts accessories company JDarts ASIA even encouraged youth to start playing and training as playing darts can assist to train our concentration and fully utilized both left and right brain.

HERE COME THE PLAN

I am plaining to open a training and competition platform that allowing or attract more peoples from different level to play darts from morning till night, of course, we will also be selling darts, darts accessories and some light drinks and foods for additional income, but still the soft darts machine is the major income.

HERE COME THE BUSINESS INCOME

The ROI of this soft darts machine is unpredictable, with just a minimum of RM2.00 for each player, 1 player can easily play up to RM50-RM80 in just 4 to 5 hours and 1 machine is allowing a maximum of 8 players to challenge at 1 time.

About the machine you can either rent or buy the machine as you like, buying 1 brand new soft darts machine is approximately RM32,000.00, If is renting is depend of machine you would like to rent, and they rate the rental differently.

Let’s do a very simple calculation.

1hr x 15games (RM2.00) = RM30.00
RM30.00x 10hrs= RM300.00
RM300.00 x 1 machines = RM300.00
RM300.00 x 7 machines = RM2,100.00
RM2,100.00 x 30days = RM63,000.00
RM63,000.00 x 6 months = RM378,000.00
1 Soft darts machine = RM32,000.00
RM32,000.00 x 7 Soft dart machine = RM224,000.00
Contact Information

Chai Ruong Huei ( ynnosc@gmail.com)

Postal Address : 26,Seksyen 27/77, Jalan Kampung stesen, Taman Alam Megah
State : Shah Alam
Post Code : 40400
Country : Malaysia

Mobile Games Company

Gamesbrewer is a mobile games company aspires to be the next Rovio, creator of the hit game Angry Bird. We several proof of concept games on both internet and mobile available on our website. Earlier in September, Gamesbrewer has released a mobile game on the Android platform called Guppy Labs. Gamesbrewer aims to provide high-quality, fun, diversified and impeccable users experience catering to gamers of Android market.

Currently Gamesbrewer is trying to expand the list of released title and requires funding to purchase the large amount of development assets like graphics, special effects, and soundtracks. Gamesbrewer is also seeking to expand its talent pool by hiring more programmers and graphic artist.

The principal management are Jonathan Ho, Radlan Nahalan, and Timothy Boyou, whose combined experience brings office management, high levels of customer service, and over 11 years in IT and Management.

We have firm commitments to distribute several quality mobile game products. Our plan is to launch several games developed using a new game engine frameworks called Unity within 120 days of finalizing financial arrangements.

The new games will be targetted at both Iphone and Android platform, and revenue of the games will be generated from in-game apps, sales from App Market, and telco bundling schemes.

enquiry@capital.com.my

Channel K – Solution for Future Karaoke Media Consumption

Objective

To provide karaoke entertainment to home users and karaoke operators at a lower maintenance cost and increases customer satisfaction.
To support country’s anti-piracy measures and combat karaoke piracy market.
To catapult Malaysian music industry into an advanced and safe technology era.
To increase revenue collection for PPM (Public Performance Malaysia) and RECORD LABELS.
The project is called Channel K. We are looking at RM5mil investment to cover the development, advances, operation, sales and marketing for 4 Years with an achievable RM145mil returns in revenue in the 4 Year.

Today’s music market is reign by syndicates and piracy. We believe with an introduction of our product in the market, we will able to reduce piracy and increase collection for the music industry, at least not the music business overall but the karaoke format.

Channel K is definitely a winning project because its concept for being the 1st in the world. The will be no more physical product ie CD, VCD & DVD in the next few years to come. It is the new era of digital music world. On the up side, we are the market leader because we will have the exclusivity for 4 years (1 year development & 3 years commercial exploitation) from PPM and record labels.

Malaysian consumption for karaoke content is rather high. There are more than 1 million households in Malaysia have karaoke set at home. Once the system is ready, we could even introduce and bring it to other countries like Singapore, Indonesia, Thailand, Philippines, Taiwan, Hong Kong, China etc.

I am the founder of the product. All this while, I have been dealing with PPM, service provider, developer etc via xxx Sdn Bhd which is my company. xxx Group are established to market the products I created. I am willing to allocate 30% ordinary share to the investor into the subsidiary, xxx Sdn Bhd but first, investor will get to recoup the full RM5mil investment from our profit before the split.

Currently, we are developing the hardware and finalizing our agreement with PPM and all the record labels. On schedule, the system will be ready for UAT by March 2012 and ready to market by June 2012.

The project risk is minimal because of exclusivity and the good system. The only risk is execution risk to get this project launch on time. For this, we will work hard and smart to make sure we go to market on time with great product.


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